Skip to main content

Icarus: Koop survival shifted to November; several beta tests planned in advance

Icarus of Dean Hall (Dayz) and his New Zealand studio RocketWerkz will not appear on the 12th of August 2021 for PC. It will only take a few beta test runs in November. The developers explained to Steam that they would not be satisfied with the current state of survival play and would need a little more time. In addition, you want to get the interested players with the boat and start several "open-beta events", which will limit themselves to specific game aspects. The collected feedback from the beta tests should then lead to improving the overall game. The first beta weekend will take place at the end of August and will confine itself to the forest region (without storms). At the next tests, other regions, opponents, dangers and the faction missions are to be tested.

_ "Anyone who pre-ordered iCarus before publishing will receive access to beta and pre-orders can be refunded at any time, regardless of how long you have already played the beta" _, it says from RocketWerkz.

Architecture & Mayhem - Icarus Dev Stream w/ LoriiPops & Dean Hall

Icarus should actually be based on a free-to-play model, but this concept has recently been discarded. Instead, the game is sold and should be supplied or expanded with extensions in the future. In addition to the standard edition (24.99 euros) a Deluxe Edition (84.99 euros) is offered. The Standard Edition includes the basic version of the game plus beta access. The Deluxe Edition (84.99 euros) are e.g. The two next DLC chapters New Frontier and Dangerous Horizons included. These chapters are larger DLC extensions that include new biomes, opponents and maps while the nuclear game should receive regular updates for all players. In the Deluxe Edition are also two outpost cards (size: 1km x 1km). These outposts are persistent (permanent) game sessions that are ideal for building their own bases, as there is no time limit.

Icarus is a "session-based" survival game for up to eight co-op players. It can also be played single-handedly. PVP elements (players against players) are not provided. The survival trip starts on a space station located in the orbit of a ground-like planet on which the terraforming was failed. At this station, the astronauts accept certain orders and then land (common) on the surface. Arriving there, resources are collected, accommodations built, animals hunted and searched for exotic matter - so typical survival gameplay. Often it is important to build small houses or accommodations there, as dangerous storms can move over the country and you can only seek protection there. The players bring this exotic matter back to the orbit to explore more advanced technology and develop their character for the next drop (two technology trees: orbit and planet). The inserts that can be tackled are time-limited. Although one can fly back into the orbit earlier with the landing capsule, but when the missionary stimer has expired, the landing capsule lifts off, whether the player is on board or not. If the character stays on the surface, the figure dies and loses everything. The time limit should always be kept in mind.

Playfully, Icarus reminds of a mix of Valheim and Deep Rock Galactic. The different excursions on the planet should ensure that the games do not take so long and you can do something new. Dean Hall explained me in an interview with a preview session that she first went out that the first trips of the players on the planet would be rather short. Only with greater progress, more technologies and automation of production should the stays on the planet be longer. At the PlayTests, exactly the opposite would have arisen - especially in advanced course, players would consequently follow the goal and collect the minerals, while at the beginning everything was still tried and explored. To do so, they knew that the session concept would work with Icarus, but not as they originally thought.

Comments

Popular posts from this blog

Steam new sandbox DINKUM early access distribution started & good start. Australia's Nature Life, build a town in an unexplored land

James Bendon, a personal developer, has launched an early access distribution of the view-up sandbox Dinkum on July 14. The compatible platform is PC (Steam). This work is included in the charm of the craft game and slow life game. The user has a high reputation and seems to have earned many players as early as possible. DINKUM is a view-looking sandbox game. The stage is an unexplored island with Australia as a motif. Players set up a tent, call on people to the island, and pioneer nature. Build a town and live through agriculture, hunting, fishing, mining, etc. In addition, this work also supports multiplayer for up to four online. You can freely place furniture and decorate the building. You can increase the number of buildings, build a town, and settle visitors to the island. In addition to agriculture, players can also operate livestock. As an animal that can be bred, chicken, cows, sheep, and giant won vat will also appear. In addition, a wide variety of creatures live on t...

NBA News: Lebron James from the Los Angeles Lakers breaks up next sound wall

This post is a checklist which consists of the top 50 accounts with many followers on the photo and video-sharing social platform Instagram. As of October 2021, the most-followed individual is Portuguese footballer Cristiano Ronaldo with over 353 million followers, and the most-followed female is American fact tv celebrity Kylie Jenner with over 274 million followers. Instagram has its own brand account on the system, and with over 432 million followers; it is the most-followed account generally. National Geographic is the second most-followed brand name account, with over 187 million followers. An overall of 31 accounts have actually gone beyond 100 million followers on the platform, with 9 of those having actually exceeded 200 million followers. Lebron James officially cracked the sound barrack of 100 million followers on Instagram on Friday. Thus, the Lakers star has more fans in social media as six of the big US sports world together. With the breaking of the Instagram sound wa...

Bobic joins Common Goal - and warns of too much technology - KICKE

"I hope he will not be too technical and that many basics and traditional values still remain , that we still have people who like to see soccer," said Bobic in a video published by Hertha . "I just hope it stays the popular sport." As a Common-Goal member, Bobic wants to keep an eye on the promotion of disadvantaged children and adolescents. "This ambition and the ability to use me with many like-minded players from the football for opportunity-friendly children and adolescents have quickly convinced me," said the 49-year-old. Common-Goal members undertake to donate at least one percent of their income for social projects they have selected. Approximately 200 professional footballers, coaches and managers are already there. Video interview ## Svensson exclusive - about the Mainz cader and "Common Goal" All videos in the overview