The Xbox division wants to discover new tools to accelerate the testing process of its projects. This is sured Matt Booty , leader of xbox game studios , in an open talk during the Pax West 2022. In his statements he feeds that the current methodology does not allow them to reach the speed they would like. A bot in front of a human: thus sees the future Matt Booty Some of the processes we have do not reach the same speed at which we make our contents, says Booty. One of them is the test . One of the big differences between a game and a movie is that if you work in a movie and you say ‘hey , we are going to shorten this end, we will edit and eliminate such a scene’, usually that does not break anything from the beginning of the movie. However, if you have a game ready to publish and a designer comes to say 'I have this little new function, I will only change the color of this thing', suddenly somehow everything bursts and now the first 10 minutes of the game does not They ca